| N |
Avarice |
Disturbed |
Avarice (SL=N): Slay a target made of an unusual material of SN=N+1 |
| N |
Conflict |
Disturbed |
Conflict (SL=N): You gain N ranger species enemys that must be spent on the same type of enemy |
| N |
Deify |
Disturbed |
Deify (SL=N): Lower a target's multiplier by N (N saves to succeed) |
| N |
Fire It Up |
Disturbed |
Fire It Up (SL=N): Wishoid for Pharmacist5 drug sphere spell of SL=N-1 |
| N |
God of the Mind |
Disturbed |
God of the Mind (SL=N): Wishoid for a Chronomancy spell of SL=N-1 |
| N |
Hell |
Disturbed |
Hell (SL=N): Can only be cast 1/reset. Summon a DL=N+2 demon with "If this dies, roll a random PC cataclysm on its owner" |
| N |
Midlife Crisis |
Disturbed |
Midlife Crisis (SL=N): Wishoid for a Illusionary Psi -17 power of SL=N-1 (powers can be disbelieved using this spell's DC) |
| N |
Old Friend |
Disturbed |
Old Friend (SL=N): Summon a DL=N-1 LG human rogue named Dexter Morgan with Mtg Deathtouch and SEL=1 Insane Schizoid |
| N |
Remnants |
Disturbed |
Remnants (SL=N): Can only be cast 1/reset. The next Disturbed spell you cast of SL=N-1 goes off in segment 11-N of next rd |
| N |
Serpentine |
Disturbed |
Serpentine (SL=N): Summon a DL=N-1 LN Succubus Demon |
| N |
The Animal |
Disturbed |
The Animal (SL=N): You gain a free Lycanthrope status racial adjective of divisor = N/10 while this is running |
| N |
The Curse |
Disturbed |
The Curse (SL=N): Wishoid for a Self-Destructor spell of SL=N-1 |
| N |
The Eye of the Storm |
Disturbed |
The Eye of the Storm (SL=N): The next Disturbed spell you cast of SL=N-1 is forked |
| N |
The Infection |
Disturbed |
The Infection (SL=N): The next time your animal companion is dispelled, the source of the dispel is SEL=1 Diseased x(N+1) |
| N |
The Light |
Disturbed |
The Light (SL=N): Cure a SEL=N-1 status effect to gain a SEL=N positive status effect |
| N |
Violence Fetish |
Disturbed |
Violence Fetish (SL=N): All melee/ranged dmg in the room is multiplied x(N-1) |
| 1 | Are You Ready | Disturbed | Are You Ready (SL=1): You have Mindbar, TechR CL*100%, and Immune to ranger species enemy related abilities |
| 1 | Asylum | Disturbed | Asylum (SL=1): CF=5: Escape from an Insane Asylum, Funny Farm, or similar |
| 1 | Criminal | Disturbed | Criminal (SL=1): One target can't regenerate and the next time they are dropped, they are put out of misery |
| 1 | Darkness | Disturbed | Darkness (SL=1): Divine Intervention (automatic). You are SEL=5 slain at the end of the rd and burn out your GGL pick |
| 1 | Devour | Disturbed | Devour (SL=1): Can be cast 1/reset. You eat a slain or helpless target. You gain one of their abilities permanently |
| 1 | Droppin' Plates | Disturbed | Droppin' Plates (SL=1): You breathe EE=1 Music (dmg=current hp, fort half) |
| 1 | Facade | Disturbed | Facade (SL=1): You stay conscious past 0hp this rd. You are in SEL=1 Pain |
| 1 | Forsaken | Disturbed | Forsaken (SL=1): You cannot be ejected from your group if your race is the most common in that group |
| 1 | Intoxication | Disturbed | Intoxication (SL=1): One target is SEL=1 Drunk with great intoxication xEnough |
| 1 | Leave It Alone | Disturbed | Leave It Alone (SL=1): Taunt an enemy. That enemy gets xCL dmg vs. you |
| 1 | Loading the Weapon | Disturbed | Loading the Weapon (SL=1): If you have a breath weapon, you may spend 2 SL's from memorization to get another per day use of it |
| 1 | Meaning of Life | Disturbed | Meaning of Life (SL=1): 1bM, when you take "Enough" or more dmg, 1/rd: You gain a SEL=1 Insane roll instead |
| 1 | Never Wrong | Disturbed | Never Wrong (SL=1): Wishoid for a Psi 5 power of SL=N+1 |
| 1 | Rise | Disturbed | Rise (SL=1): Subordinates you control get +1V action and immune fear |
| 1 | Run | Disturbed | Run (SL=1): 1bM+1bP, when an enemy you have Legend Lore-ed is leaving your group: Assassination (HD limit ignored, 1/10 resistance) |
| 1 | Stupify | Disturbed | Stupify (SL=1): Stun and Eject a target from your group whose race is different than yours (reflex save) |
| 1 | This Moment | Disturbed | This Moment (SL=1): 1bM+1bP, after an enemy attacks you: Do an attack sequence on that enemy. If you hit, enemy is SEL=1 Prone and Wounded (as the weapon ability) |
| 1 | Torn | Disturbed | Torn (SL=1): Your melee and ranged dmg this segment is vile and enemys you attack become wounded (as the weapon effect) |
| 1 | Two Worlds | Disturbed | Two Worlds (SL=1): You get +1 alternate personality and 50% chance each segment to switch personalities |
| 1 | Voices | Disturbed | Voices (SL=1): You get +1 Alternate Personality while this is running. See Rian, Insanitarium Escapee for details |
| 1 | You're Mine | Disturbed | You're Mine (SL=1): One target ally's healing spells are spell robed when targetting you |
| 2 | A Reason to Fight | Disturbed | A Reason to Fight (SL=2): Dispel possession from an evil source and gain Mtg Undying this segment |
| 2 | Believe | Disturbed | Believe (SL=2): Dispel a geas/quest or atonment |
| 2 | Just Stop | Disturbed | Just Stop (SL=2): One target with a split or alternate personality is SEL=1 Stopped and can't use that personality |
| 2 | Land of Confusion | Disturbed | Land of Confusion (SL=2): One group becomes Confused |
| 2 | Liberate | Disturbed | Liberate (SL=2): Create a psilink with CL targets of different alignments |
| 2 | Mistress | Disturbed | Mistress (SL=2): 1bM, when you would receive lethal dmg: You have a 50% chance to choose a new animal companion |
| 2 | No More | Disturbed | No More (SL=2): -100% gp and you no longer have to pay your hirelings for as long as this is running |
| 2 | Pain Redefined | Disturbed | Pain Redefined (SL=2): One targets senses are Mirage Arcana-ed as long as they are in SEL=1 Pain |
| 2 | Perfect Insanity | Disturbed | Perfect Insanity (SL=2): You are SEL=1 Insane but ignore all detrimental effects by spending 1Z action per segment telling everybody about your psychotic tendencies |
| 2 | Sacred Lie | Disturbed | Sacred Lie (SL=2): As you cast this spell, sacrifice any number of subordinates. Wishoid for an Illusion spell of SL=the number of sacrificed subordinates (max=CL) |
| 2 | Save Our Last Goodbye | Disturbed | Save Our Last Goodbye (SL=2): 1bM, when an ally is slain: You are SEL=1 Haunted by the slain ally's memory core (essence of consciousness) |
| 2 | Sons of Plunder | Disturbed | Sons of Plunder (SL=2): 1bM: Counter a Rock Music Sampler spell |
| 2 | The Game | Disturbed | The Game (SL=2): The next time you are affected by a mental domination or charm effect, the source of the effect is SEL=5 Slain at the end of the rd |
| 2 | The Night | Disturbed | The Night (SL=2): You get +10 AC and +4 Str as long as it is night out |
| 3 | Already Gone | Disturbed | Already Gone (SL=3): 1bM: Resurrect your summons if they were killed this segment |
| 3 | Glass Shatters | Disturbed | Glass Shatters (SL=3): Target takes 7d6+2*Str bonus falling damage, SEL=3 Stunned, and SEL=1 Prone for 1d5 segments (Spell save) |
| 3 | Guarded | Disturbed | Guarded (SL=3): Burn out an animal companion slot: +10*CL AC/+10*CL saves |
| 3 | In Another Time | Disturbed | In Another Time (SL=3): Dispel Technology to one group |
| 3 | Monster | Disturbed | Monster (SL=3): One target is baleful illusionary death's door as spell (hp set to 0, can be disbelieved using this spell's DC) |
| 3 | Overburdened | Disturbed | Overburdened (SL=3): 1bM: The next time one target is slain, their soul is redirected to the Nine Hells |
| 3 | Prayer | Disturbed | Prayer (SL=3): You have +1 GGL pick as long as you suffer from a negative status effect |
| 3 | Sickened | Disturbed | Sickened (SL=3): Charm Monster a target. You are SEL=1 Diseased as long as they are charmed |
| 3 | Stricken | Disturbed | Stricken (SL=3): You get +1 familiar and a random SEL=3 or less negative status effect while this is running |
| 3 | Stronger on Your Own | Disturbed | Stronger on Your Own (SL=3): You get +(CL+2)/2 Str as long as you control no subordinates |
| 3 | Tyrant | Disturbed | Tyrant (SL=3): Counter an effect from a [B] that just occured last segment (it is undone) |
| 3 | Uninvited Guest | Disturbed | Uninvited Guest (SL=3): 1bM, when a target is slain: You are SEL=1 Haunted by the slain target's soul |
| 3 | Warrior | Disturbed | Warrior (SL=3): You get +2 Str, +1 attack/P, one free feat as long as you are holding a weapon |
| 3 | Who Taught You How to Hate | Disturbed | Who Taught You How to Hate (SL=3): You can use all your P actions this segment. Afterward, you are SEL=5 Slain |
| 4 | A Welcome Burden | Disturbed | A Welcome Burden (SL=4): CN subordinates summoned from a Rock Music Sampler spell you control get +1 offensive DL |
| 4 | Bound | Disturbed | Bound (SL=4): You are Immune shapechange/polymorph |
| 4 | Decadence | Disturbed | Decadence (SL=4): Destroy a target's soul (will save). You are in SEL=1 Pain |
| 4 | Dehumanized | Disturbed | Dehumanized (SL=4): One human target's soul is put on your plate as an offering (will save) |
| 4 | Enough | Disturbed | Enough (SL=4): Cast only after a group is slain this segment. One group rolls a morale check. If they fail, they are SEL=3 Paralyzed and their hearts are SEL=10 Broken (x"More than Enough") |
| 4 | Fear | Disturbed | Fear (SL=4): Impotent Aura (Will save or ignore prepared effects) |
| 4 | I'm Alive | Disturbed | I'm Alive (SL=4): You can't be charmed, dominated, polymorphed, or shapechanged as long as you are not slain |
| 4 | Mine | Disturbed | Mine (SL=4): If an enemy enters your group, subordinates you control in that group may make 1 attack each against that enemy |
| 4 | My Child | Disturbed | My Child (SL=4): One target's next clone won't stand up |
| 4 | Numb | Disturbed | Numb (SL=4): Put one target's heart on your plate (+1 plate if you don't have one) |
| 4 | Remember | Disturbed | Remember (SL=4): All spells/psi powers/attacks that one target suffered last segment is suffered again this segment |
| 4 | Sacrifice | Disturbed | Sacrifice (SL=4): You get a free planar status racial adjective and "Each segment, sacrifice a summon or dispel this effect" while this is running |
| 4 | Saviour of Nothing | Disturbed | Saviour of Nothing (SL=4): One CE enemy is polymorphed into a warrior of equivalent DL |
| 4 | The Best Ones Lie | Disturbed | The Best Ones Lie (SL=4): The next illusion spell you cast gives no save. If it already gave no save, then it is at 1/2 resistance. |
| 4 | The Sound of Silence | Disturbed | The Sound of Silence (SL=4): Darkness and Silence as spell. Psilinks don't work and spells with verbal components can't be cast in the room |
| 4 | This Venom | Disturbed | This Venom (SL=4): All melee dmg in your group this round is vile. Each segment, each ally/enemy in your group gets+[x1] dmg |
| 5 | Disturbed | Disturbed | Disturbed 3 (SL=5): Three CG non-divine targets put on SEL=6 Death Row |
| 5 | Immortalized | Disturbed | Immortalized (SL=5): You and your allys get Heroism (+(11-HNCL)/3,round up to LVL) and subordinates get +1 offensive DL |
| 5 | Indestructible | Disturbed | Indestructible (SL=5): Your subordinates are SEL=9 indestructible and +1 offensive DL |
| 5 | Inside the Fire | Disturbed | Inside the Fire (SL=5): Revive an ally who dropped this rd. You are SEL=5 Slain and revived with CL, HNCL, and LVL at 1/2 round down |
| 5 | Parasite | Disturbed | Parasite (SL=5): Create a DL=1 virus that is SEL=8 "Combined" with one target. As long as they are combined, the target is SEL=5 Dominated (Mentally) by the virus |
| 5 | Shout 2000 | Disturbed | Shout 2000 (SL=5): Mouth's P: Stun all targets in a group (Will save) |
| 5 | Want | Disturbed | Want (SL=5): You can use 2M/s this rd. You can't use items, attack, or move this rd |
| 5 | What Are You Waiting For | Disturbed | What Are You Waiting For (SL=5): You have freedom of movement as spell and Hold Life. You can't use borrowed actions while this is running |
| 6 | Breathe | Disturbed | Breathe (SL=6): 1bM: Counter an SEL=7 Escape attempt and slay the source |
| 6 | Forgiven | Disturbed | Forgiven (SL=6): 1bM, when you drop: Contingency - Slay Living |
| 6 | I Still Haven't Found What I'm Looking For | Disturbed | I Still Haven't Found What I'm Looking For (SL=6): One item you own has Dust of Disapearance, Nondetection, and Dimentional Anchor from enemy effects |
| 6 | Open Your Eyes | Disturbed | Open Your Eyes (SL=6): You and your allys have True Sight |
| 7 | Deceiver | Disturbed | Deceiver (SL=7): One non-caster target gets a free Vampire racial template this segment. You are SEL=2 Blind to that target |
| 7 | Hold On to Memories | Disturbed | Hold On to Memories (SL=7): One ally's memory core (essence of consciousness) doesn't disassociate from the multiverse after that ally dies |
| 7 | Innocence | Disturbed | Innocence (SL=7): Spells/Psi powers can't be SEL=9 insisted/objected to while this is running |
| 7 | Watch You Burn | Disturbed | Watch You Burn (SL=7): Spend 7000gp: Mental Fury as spell. Afterward, you are SEL=5 Burned Out |
| 8 | Awaken | Disturbed | Awaken (SL=8): SEL=9 Imprisonment and Trap the Soul a target that slayed/destroyed you this rd |
| 8 | Crucified | Disturbed | Crucified (SL=8): SEL=9 Pawn a target (no save). You are SEL=7 Crucified. This doesn't drop the Pawn |
| 8 | Legion of Monsters | Disturbed | Legion of Monsters (SL=8): One legion of enemys is SEL=1 Insane |
| 8 | Living After Midnight | Disturbed | Living After Midnight (SL=8): Can only be cast 1/d. You get access to a Magic item store for 1 rd. You have +1 tac move and green Dancing Lights as spell. After the run, then your SEL=8 Gone |
| 8 | Warning Sign | Disturbed | Warning Sign (SL=8): One group is Dominated (Mentally). If this is dispelled, the groups brains are destroyed |
| 8 | Who | Disturbed | Who (SL=8): When your next clone stands up, it is assigned a random truename, a random memory core, and polymorph to a random divide by one race |
| 9 | Another Way to Die | Disturbed | Another Way to Die (SL=9): Roll a random PC Cataclysm on one target (doesn't have to be a PC) |
| 9 | Haunted | Disturbed | Haunted (SL=9): The next time a Special in the room is dispelled, you become SEL=1 Haunted by it effectively allowing you to carry it around being it's source item |
| 9 | The Brave and the Bold | Disturbed | The Brave and the Bold (SL=9): Cast only 1/d. Cast a CSL = 1 Hero Spell |
| 10 | Down with the Sickness | Disturbed | Down with the Sickness (SL=10): Peel the Onion one target and polymorph it into a child version of itself (no save). |
| 10 | Divide | Disturbed | Divide (SL=10): You are immune to SEL=8 Combined, SEL=7 Lost, and SEL=10 Broken |
| 10 | Never Again | Disturbed | Never Again (SL=10): The next time your race would be subject to Genocide as spell, it gets Capital O Objected |
| 10 | Ten Thousand Fists | Disturbed | Ten Thousand Fists (SL=10): As an additional cost to cast this spell, Capital P Plenty of subordinates you control must spend their P action. All x1 or less beings within sight of you are Capital S Stunned (XR to resist). |
| 10 | The Vengeful One | Disturbed | The Vengeful One (SL=10): Summon a Unique DL=12 Angel of Death with flying, "Destruct Tech"-branded, and Immune mind-effecting that you comprehend and control |